package com.hschinese.pronunciation.widget;

import android.annotation.SuppressLint;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Typeface;
import android.util.AttributeSet;
import android.view.View;

import com.hschinese.pronunciation.R;

/**
 * 圆形进度条，线程安全的View，可直接在线程中更新进度
 * @author zhaojianwen
 *
 */
public class RoundProgressBar extends View {
	/**
	 * 画笔对象的引用
	 */
	private Paint paint;

	/**
	 * 圆环的颜色
	 */
	private int roundColor;

	/**
	 * 圆环进度的颜色
	 */
	private int roundProgressColor;

	/**
	 * 中间进度百分比的字符串的颜色
	 */
	private int textColor;

	/**
	 * 中间进度百分比的字符串的字体
	 */
	private float textSize;

	/**
	 * 圆环的宽度
	 */
	private float roundWidth;

	/**
	 * 最大进度
	 */
	private int max;

	/**
	 * 当前进度
	 */
	private int progress;
	/**
	 * 是否显示中间的进度
	 */
	private boolean textIsDisplayable;

	/**
	 * 进度的风格，实心或者空心
	 */
	private int style;

	/**
	 * 中间的绘制开关，可以选择绘制文字还是图片
	 */
	private int drawTxtOrImgCenter = DRAW_TXT;

	/**
	 * 如果绘制图片，需要绘制的图片的ID
	 */
	private int imgResId;

	public static final int DRAW_IMG = 0; // 绘制图片
	public static final int DRAW_TXT = 1; // 绘制文字

	public static final int STROKE = 0;
	public static final int FILL = 1;

	public RoundProgressBar(Context context) {
		this(context, null);
	}

	public RoundProgressBar(Context context, AttributeSet attrs) {
		this(context, attrs, 0);
	}

	public RoundProgressBar(Context context, AttributeSet attrs, int defStyle) {
		super(context, attrs, defStyle);

		paint = new Paint();


		TypedArray mTypedArray = context.obtainStyledAttributes(attrs,
				R.styleable.RoundProgressBar);

		//获取自定义属性和默认值
		roundColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundColor, Color.RED);
		roundProgressColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundProgressColor, Color.GREEN);
		textColor = mTypedArray.getColor(R.styleable.RoundProgressBar_textColor, Color.GREEN);
		textSize = mTypedArray.getDimension(R.styleable.RoundProgressBar_textSize, 15);
		roundWidth = mTypedArray.getDimension(R.styleable.RoundProgressBar_roundWidth, 5);
		max = mTypedArray.getInteger(R.styleable.RoundProgressBar_max, 100);
		textIsDisplayable = mTypedArray.getBoolean(R.styleable.RoundProgressBar_textIsDisplayable, true);
		style = mTypedArray.getInt(R.styleable.RoundProgressBar_style_round, 0);

		mTypedArray.recycle();
	}


	@SuppressLint("DrawAllocation")
	@Override
	protected void onDraw(Canvas canvas) {
		super.onDraw(canvas);
		try {
			//		/**
			//		 * 画最外层的大圆环
			//		 */
			int centre = getWidth() / 2; //获取圆心的x坐标
			int radius = (int) (centre - roundWidth / 2); //圆环的半径
			paint.setColor(roundColor); //设置圆环的颜色
			paint.setStyle(Paint.Style.STROKE); //设置空心
			paint.setStrokeWidth(roundWidth); //设置圆环的宽度
			paint.setAntiAlias(true);  //消除锯齿
			canvas.drawCircle(centre, centre, radius, paint); //画出圆环

			if (drawTxtOrImgCenter == 0) {
				drawCenterImg(canvas, centre);
			} else if (drawTxtOrImgCenter == 1) {
				drawCenterText(canvas, centre);
			}
			/**
			 * 画圆弧 ，画圆环的进度
			 */
			//设置进度是实心还是空心
			paint.setStrokeWidth(roundWidth); //设置圆环的宽度
			paint.setColor(roundProgressColor);  //设置进度的颜色
			paint.setAntiAlias(true);  //消除锯齿
			RectF oval = new RectF(centre - radius, centre - radius, centre
					+ radius, centre + radius);  //用于定义的圆弧的形状和大小的界限

			switch (style) {
				case STROKE: {
					paint.setStyle(Paint.Style.STROKE);
					canvas.drawArc(oval, -90, 360 * progress / max, false, paint);  //根据进度画圆弧
					break;
				}
				case FILL: {
					paint.setStyle(Paint.Style.FILL_AND_STROKE);
					if (progress != 0)
						canvas.drawArc(oval, 0, 360 * progress / max, true, paint);  //根据进度画圆弧
					break;
				}
			}
		} catch (Exception e) {
		}
	}

	/**
	 * 画进度百分比   文字
	 */
	private void drawCenterText(Canvas canvas, int center) {
		paint.setStrokeWidth(0);
		paint.setColor(textColor);
		paint.setTextSize(textSize);
		paint.setTypeface(Typeface.DEFAULT_BOLD); //设置字体
		int percent = (int) (((float) progress / (float) max) * 100);  //中间的进度百分比，先转换成float在进行除法运算，不然都为0
		float textWidth = paint.measureText(percent + "%");   //测量字体宽度，我们需要根据字体的宽度设置在圆环中间
		// 在中间绘制图
		if (textIsDisplayable && percent != 0 && style == STROKE) {
			canvas.drawText(percent + "%", center - textWidth / 2, center + textSize / 2, paint); //画出进度百分比
		}
	}

	private void drawCenterImg(Canvas canvas, int center) {
		Bitmap img = BitmapFactory.decodeResource(getResources(), imgResId);
		Matrix m = new Matrix();
		float centerX = img.getWidth() / 2.0F;
		float centerY = img.getHeight();
		m.postTranslate(center - centerX, center - centerY);
		canvas.drawBitmap(img, m, null);
	}


	public synchronized int getMax() {
		return max;
	}

	/**
	 * 设置进度的最大值
	 * @param max
	 */
	public synchronized void setMax(int max) {
		if(max < 0){
			throw new IllegalArgumentException("max not less than 0");
		}
		this.max = max;
	}

	/**
	 * 获取进度.需要同步
	 * @return
	 */
	public synchronized int getProgress() {
		return progress;
	}

	/**
	 * 设置进度，此为线程安全控件，由于考虑多线的问题，需要同步
	 * 刷新界面调用postInvalidate()能在非UI线程刷新
	 * @param progress
	 */
	public synchronized void setProgress(int progress) {
		if(progress < 0){
			throw new IllegalArgumentException("progress not less than 0");
		}
		if(progress > max){
			progress = max;
		}
		if(progress <= max){
			this.progress = progress;
			postInvalidate();
		}

	}


	public int getCricleColor() {
		return roundColor;
	}

	public void setCricleColor(int cricleColor) {
		this.roundColor = cricleColor;
	}

	public int getCricleProgressColor() {
		return roundProgressColor;
	}

	public void setCricleProgressColor(int cricleProgressColor) {
		this.roundProgressColor = cricleProgressColor;
	}

	public int getTextColor() {
		return textColor;
	}

	public void setTextColor(int textColor) {
		this.textColor = textColor;
	}

	public float getTextSize() {
		return textSize;
	}

	public void setTextSize(float textSize) {
		this.textSize = textSize;
	}

	public float getRoundWidth() {
		return roundWidth;
	}

	public void setRoundWidth(float roundWidth) {
		this.roundWidth = roundWidth;
	}



}
